﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;

namespace linkouqs.Gamekit {

    public class Drug:Item
    {
    public int HP;


    public Drug(int id, string name, ItemType itemType, string description, int buyprice, int sellprice, 
        string sprite, string goPath,int capacity,int hp)
             : base(id, name, itemType, description, buyprice, sellprice, sprite, goPath,capacity)
        {
            this.HP = hp;
         
        }
    }
}
